Showing posts with label full thrust. Show all posts
Showing posts with label full thrust. Show all posts

Monday, 13 July 2015

Battle Report - 13 July 2015 - Full Thrust

(Yes, my iPhone camera still needs fixing)
A nice simple introductory game umpired by Dan from our club. Initial impressions are that he core rules are elegant in their simplicity, and very very quick to pick up. While Ground Zero Games do produce sets of various factions' ships. there's also a ship design system, which would allow me to customise it for my own nefarious purposes.

In our game, the New Anglian Confederation (me, Dave, Tom) took on the New Schwabian League (Dan, Al, Reuben)- basically a battle of shields and speed (NAL) vs Teutonic brute force (NSL). We lost, largely because I think it took us a critical few early turns to appreciate the way movement worked - it''s very simple but until you've played a few moves you can't always appreciate the effect of your actions.

Good fun, though, and thanks to Dan.
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