Anyway, so... We roll for choice of terrain, almost getting a river (it requires a tied roll, which we haven't managed since the demo game Rich Clarke ran for us!), but Andy gets first choice, picks a big hill (wisely) and a couple of big woods (perhaps less so). I add another smaller wood, the infamous stone circle and an inconsequential smaller hill. The main bit of terrain moving that happens (after its been placed) is that Andy moves the hill (I guess so I can't), and then I move two bits of wood as close to it as I can.
|Andy's rather cramped deployment.|
Before that, though, comes the pre-game phase. I win initiative, and roll for Aelfric's pre-battle speech - given I have a Scop (Oswulf the bard) I get a +1, which results in me getting +1 on Aelfric's leadership rating for the day: added to his +1 for being a Master of Arms (I've lost count of how many times I forget that in the heat of battle) means he's contributing five dice to combat. Andy goes for petitioning the gods, and gets a good result - +2 on his Force Morale, which he needs, given he rolled badly and he's one down for losing the previous raid.
My turn again: I decide its time for a challenge. Andy can refuse at cost of 3 Force Morale, which he can ill afford, so Godric goes up against Bedwyr. It's a bit of a lottery, is the champions' challenge, a dice game with some skill and bluff involved. I roll dreadfully in my first round, and no better in the next few, and Godric ducks out of the fight: -2 Force Morale to me. Andy very wisely decides not to tempt fate any further and start the battle.
|This is what us Saxons call 'a target'.|
|The Britons defend the hill.|
|Don't fancy charging up that hill.|
|Not a pretty sight.|