Saturday, 25 May 2013

Review - "Miniature Wargames" issue 362

Scarily, it must be a month since Salute.

I can tell this for a couple of reasons. First up, the credit card bill's arrived - cue the 'you've been spending money again' cries from the Keeper Of The Privy Purse...

Next, and far more satisfying, issue 362 of Miniature Wargames dropped onto my electronic doormat yesterday morning. Unlike a real postman, it doesn't knock or bang the letterbox flap at 3am, so I was somewhat pleased by that!

This is the second issue under the guidance of former Battlegames editor Henry Hyde, and I have to say? he hasn't let the standard slip from the previous one. Plenty of articles on a wide range of topics, including an interesting piece on an ECW campaign setting in 1644 (which rather appealed after our club campaign last year), a pirate rescue scenario which I'm awfully tempted to try out with Legends of the High Seas sometime and another one of Diane Sutherland's excellent terrain-on-a-budget pieces.

More interesting, a couple of very thought provoking 'meta' articles on the nature of 'realism' in wargames rules, and on the 'top down' vs 'bottom up' approach to a wargaming project. I'm all for more of these in MW, as I really do enjoy talking about the meta stuff around gaming.

One small criticism of the digital edition? The contents items aren't clickable, as far as I can tell, on my iPad.

In a nutshell? If it was a brand-new gaming mag with no history attached to the title? I'd buy and subscribe like a shot.

Onto the next! (like I think I said last time!)


  1. Definitely a great issue again. My favourite article was "Painting Perfect Pikemen" for some inexplicable reason ;)

  2. I liked it too. Just.. there was a strange sense of déjà vu... :D :D

  3. I had my digital issue through as well, and I don't regret subscribing. Tamsin's article was excellent, and there are plenty of other great pieces to keep me occupied over the next few days.


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