Another IABSM2 conversion, this from Rich Clarke's "Cymru Am Byth" scenario book which tracks the Welsh Guards throughout WW2.
Nice simple set up - the Germans are defending the town of San Marco as the Welsh Guards drive north from Perugia. This was a long-promised teaching game for the club, so we had old hands (if a little rusty) AndyM and MarkJ (long time no see!) commanding the Germans' scattered couple of platoons, a StuG, a PAK 38 and some off table mountain guns, and Carl took charge of the British company and two troops of Sherman IIIs, assisted by Colin, Ash, Pippa and Tom.
Things started badly when I realised I'd forgotten the box with the StuG III in it, but decided I'd brazen it out and let the Germans place a Tiger (with StuG III stats) on the table instead, 'cause after all everything's a Tiger when it starts out :D Carl was most amused. Other than that I made a few tweaks - the British didn't have 2" mortars and PIAT's listed, which seemed odd, so they got them, and the Germans' Kubelwagen got a Panzershrek, just to even things up a bit. (Still not sure what that's intended for - it seems not to be beefy enough to pull a PAK38).
I'll let the pictures tell the story, with a note that this was SO different to a Normandy game - the lack of head-high bocage makes for a whole different approach to the game.
Nice simple set up - the Germans are defending the town of San Marco as the Welsh Guards drive north from Perugia. This was a long-promised teaching game for the club, so we had old hands (if a little rusty) AndyM and MarkJ (long time no see!) commanding the Germans' scattered couple of platoons, a StuG, a PAK 38 and some off table mountain guns, and Carl took charge of the British company and two troops of Sherman IIIs, assisted by Colin, Ash, Pippa and Tom.
Things started badly when I realised I'd forgotten the box with the StuG III in it, but decided I'd brazen it out and let the Germans place a Tiger (with StuG III stats) on the table instead, 'cause after all everything's a Tiger when it starts out :D Carl was most amused. Other than that I made a few tweaks - the British didn't have 2" mortars and PIAT's listed, which seemed odd, so they got them, and the Germans' Kubelwagen got a Panzershrek, just to even things up a bit. (Still not sure what that's intended for - it seems not to be beefy enough to pull a PAK38).
I'll let the pictures tell the story, with a note that this was SO different to a Normandy game - the lack of head-high bocage makes for a whole different approach to the game.
The table. Mats by Deepcut, hills on the left by the Tree Fellas, remaining hills by Andy Hawes, roads by S&A Scenics... |
Meanwhile, 3 Platoon's mortar is laying smoke... |
...while a troop of the 16th/5th Lancers are forcing their way through the olive grove. The German Zug is rather regretting its decision to re-enter the trees... |
Good stuff. Nice to see an Italian theatre game for a change.
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