tag:blogger.com,1999:blog-4167684119478977136.post6756681359376108193..comments2024-03-22T08:23:38.715+00:00Comments on Trouble At T’Mill - a wargaming blog: Dux Britanniarum - British Shock Cavalry - some thoughtsMike Whitakerhttp://www.blogger.com/profile/02165272678144625943noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-4167684119478977136.post-62151229083392685252020-02-12T09:36:07.720+00:002020-02-12T09:36:07.720+00:00Actually it can be much worse. You can in fact mou...Actually it can be much worse. You can in fact mount up an additional group of 6(4) Warriors that also become shock cavalry. And combine Arthorius with Aggressive Charge whilst attacking from the rear. Anything except a '1' is a hit. While they are 'just warriors' they do also generate double dice and generate double shock.<br /> That said, during the last two multiplayer campaigns we played over the last three year heavy shock cavalry is mostly a one- shot proposition. They hit heavy and can deal out some serious damage but usually only once in a game. Afterwards they are mostly spent and/or too depleted to make much impact. Archers light cavalry ( especially skirmish cavalry) and even lowly skirmishers are the bane of the heavy shock cavalry. You might even consider creating a 'buffer' by a sacrificial unit of Levies or even Warriors. If your main force of Saxon elites and warriors is near enough when the cavalry hits the forlorn hope it usually means the end of the Heavy cavalry. Step Forth and Bounding Move are your friends in this case. BTW I thought you didn't double the Dragon or Boar symbols? And if Elite is attacking/fighting Warriors they get another dice for the class difference.WillieBhttps://www.blogger.com/profile/12581427365425665045noreply@blogger.com